About Iliad
Iliad is a set of AI tools for producing textures and physically based rendering materials for games, visualization and 3D work. It also builds Aqueduct, a node based procedural material engine with a built in AI assistant, which is in open early access and produces fully editable material graphs.
The diffusion tools are three. Texture Canvas creates tileable textures from a description. Material Generator takes a texture and creates the PBR material maps for it. Reference to Texture converts a reference image into a tileable texture. A library and a public gallery of examples such as wood grain, ceramic tile, fur and stone are available on the site.
It is aimed at game developers, 3D artists and environment designers who need repeating assets without building every material by hand. The vendor notes that games submitted to Steam must disclose assets that were wholly or partly AI generated.
The Free plan costs $0 and allows 8 Texture Canvas, 3 Reference to Texture and 2 Material Generator generations per day for personal and non commercial use, with creations possibly shown anonymously in a public gallery. Pro costs $20 per month, with a yearly option advertised at 20 percent off, and adds very high usage limits, private creations and a commercial license. A Studio tier for batch generation and API access is offered through contact with the vendor.