About Nodetool
NodeTool is an agent first creative workspace for making images, video, audio and text with AI. A built in agent takes a plain language request, writes the script, plans the shots, generates them with the models the user chooses, and edits them together. The result is an editable project rather than a flat finished file.
Projects open in seven editors that the agent and the user share: storyboard, script and voice, multi track timeline, layered drawing canvas, 3D scene layout, playable 2D and 3D games, and a node editor where every project exists as a graph of connected steps. Giving a drawing layer a text description lets the AI redraw that layer without touching the others, and editing a script line marks its recording out of date. Local models run through Ollama, MLX and llama.cpp, and cloud models are reached through the user's own provider accounts.
It is aimed at creators, marketers, developers and game makers who want AI generated media they can keep refining by hand. Projects are stored as files on the user's machine, and the desktop app runs on macOS, Windows and Linux.
NodeTool Studio is free and open source under AGPL 3.0. NodeTool Cloud, a hosted browser version, is in alpha and free during the alpha, with future pricing not yet announced. Provider charges are separate and paid directly to the providers, with no markup from NodeTool.