About Atlas Design
Atlas AI Studio is a governed, node based canvas that connects more than 100 AI models into repeatable creative pipelines for game studios, CGI and 3D production. Instead of juggling separate tools, teams build workflows that move from concept art to production ready assets, with a curated model library benchmarked for quality and intellectual property safety.
Workflows can chain text, image and 3D generation, for example turning a character sheet into a T pose, rebuilding it as a mesh with a fallback chain across Tripo3D, Meshy and Hunyuan3D, and optimizing it to a polygon budget. Output includes meshes with retopology, UVs, PBR textures and rigs, exported as GLB, FBX, USDZ or OBJ. A shared Memory Core stores a studio's style guide, references and technical specs so results stay on brand. Atlas runs inside tools such as Unreal, Unity and Blender, or through an API.
It is built for studios and technical artists who need controllable, consistent output rather than one off generations.
Pricing is pooled per studio, with unlimited users on every plan. Pro is 50 euros per month for 5,000 credits, and Studio is 200 euros per month for 25,000 credits and adds API access, engine plugins, workflow versioning and audit logs. Enterprise starts from 2,000 euros per month with custom terms. Annual billing takes 20 percent off, and overage is 0.01 euros per credit.