About Rosebud
Rosebud is a game maker that turns a prompt into a playable game. You describe the game you want or start from a template, and the platform produces a working project you can edit, play, remix and share from the browser. Editing continues in the same conversational way: Rosie, the default assistant, applies changes to the project, and premium models can be selected for harder work.
Beyond code, the editor generates the assets a small game needs, including images and sprite animations, sound effects, music, 360 degree skyboxes and 3D models. Everything runs on one credit meter and the editor shows what each turn consumed. Roughly 2,000 credits cover an edit with Rosie, about 20,000 cover an edit with a premium model, an image or sprite animation costs between 200 and 2,000, and a sound or a 3D model costs about 1,000. The audience is hobbyists, educators and solo developers who want something playable without writing engine code, though paid tiers do expose the underlying code.
The Free plan starts with 8,000 credits and no credit card, and in eligible regions those credits refill weekly. Paid plans are Indie Dev at $15 per month, 10x Dev at $30, Pro at $50 and Scale at $100. Indie Dev adds private projects and in browser code editing, 10x Dev adds full commercial rights with no commission on sales and removes Rosebud branding, and Pro adds code download plus a Windows build you can publish on Steam.
Paid plans also receive daily refresh credits that reset at midnight Pacific and are spent before monthly credits. Unused monthly credits roll over once and then expire while the subscription stays active, and top ups can be bought from the plan page.